Template:Infobox DRW ATMs (automatic teller machines) are Dead Rising 2 machines found throughout Fortune City, usually in pairs. ATMs are destroyable objects. In Dead Rising 2 they will yield $2,500 each when broken. As they frequently appear aside one another, a single good swing of a Sledge Hammer or similar heavy weapon can break both in a single swing, allowing Chuck to net $5,000. In

Listed below are more traditional and lethal weapons in Dead Rising 2. Items which it is easy to see someone being killed with. There is also a list of Nontraditional weapons and Vehicles. Also Case West and Off the Record Weapons‎. To edit the page on the weapon: click the weapon's name link. To edit the information which appears here, click "edit this weapon's information". Damage is on a
"I'm gonna get pictures of this, you stay out of sight" —Frank, if he has any survivors with him Case 3-2: Sign of Life is a case file in Dead Rising 2: Off the Record. It is the equivalent of the Dead Rising 2 case file, Case 2-2: Ticket to Ride. Immediately following Case 3-1: Confronting CURE, this case file will start with Frank going to investigate the Underground Tunnels. When Frank Case 8-1: Bad to Worse is a case in Dead Rising 2: Off the Record. It is similar to Case 7-1: Bad to Worse in Dead Rising 2. It is a cutscene only. After repairing the safehouse's door controls and stopping the invading zombies, Frank West runs across Tyrone King, who has somehow gotten free of his restraints and is under attack from a lone zombie straggler. Frank kills the zombie, but not A man in a security uniform is taking justice into his own hands. When Chuck arrives at the mission location, he will see hanged bodies by the under construction statue. Then Seymour Redding will appear and claim that he is the one who makes the laws in the city since the outbreak. Seymour will hang his hostage and then engage Chuck in a fight.
One Hit Wonder. Follow the directional arrow into the Slot Ranch Casino. Make sure you have a beverage with you and stop at the store Modern Businessman to change into a tuxedo.
One Hit Wonder. Follow the directional arrow into the Slot Ranch Casino. Make sure you have a beverage with you and stop at the store Modern Businessman to change into a tuxedo. You'll need both
"Hey Frank, I saw a paramedic carrying someone into an alley off the Silver Strip. He might know where to find more Zombrex." —Stacey Forsythe, Off the Record Code Blue is a mission in Dead Rising 2 and Dead Rising 2: Off the Record. In Dead Rising 2, the mission takes place at the One Little Duck Bingo hall, and in Off the Record, the mission takes place inside of an alleyway off of the Template:Infobox The Hail Mary is a combo weapon in Dead Rising 2 and Dead Rising 2: Case West, made by combining these items: It explodes upon making contact with the ground or a zombie. A good place to make one is south of Fortune City Hotel in Silver Strip, where grenades, a football, and a maintenance room are all nearby. Infinite footballs and infinite grenades can also be found in the The Facts is the final case mission in Dead Rising 2: Off the Record. Frank West returns to the safe house after finding a laptop underground, which implicates Phenotrans as being behind the Fortune City Outbreak. He gives the laptop to Rebecca Chang, who studies the data and provides her insight. Since it has been a couple of years since the last zombie outbreak, civilians aren't buying
Frank arrives at Atlantica Casino's theater to find two magicians. They then ask for a volunteer, then brings out a tied-up woman and they attempt to impress

"Chuck, looks like someone's vandalizing slots in the Americana! You better get over there." —Stacey Forsythe Workers Compensation is a mission appearing exclusively in Dead Rising 2 involving a pair of disgruntled employees. Two workers, Brittany Beck and Stuart Holmes, are vandalizing some slot machines, attempting to get money out in the Americana Casino. When confronted, Stuart will

"Vikki has been getting very worried. Maybe she needs some help?" —Stacey Forsythe Fortune City Botany Club is a mission in Dead Rising 2 and Dead Rising 2: Off the Record. After Chuck has saved Vikki Taylor, she asks him to bring a rare plant, Fortune Aspidistra that is only found in Fortune City back to the Safe House so that it does not get destroyed in the outbreak and clean-up. The
Template:Infobox For the Dead Rising equivalent of missions see Scoops. See also cases. Missions act as side quests for Chuck Greene to complete during the course of 72 Hour Mode in Dead Rising 2, they are also present in Case Zero and Off the Record. They replace the scoops of the original Dead Rising. Missions differ from Cases as they are completely optional and not required to complete the CUZiOv.
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